AI Insights · Timothy · April 2023
Top 5 City Building Games on iOS in Kuwait Q1 2023
Discover the performance of the top 5 city building games on iOS in Kuwait during Q1 2023, including trends in downloads, revenue, and active users.
In Q1 2023, the top 5 city building games on iOS in Kuwait showed varied performance in terms of downloads, revenue, and active users. Here’s a detailed look at each of these games:
SimCity BuildIt from Electronic Arts experienced a significant increase in weekly revenue, peaking at approximately $1.6K in the week of March 20. Weekly downloads fluctuated, reaching a high of 268 in the week of January 23, while weekly active users saw a peak of 844 during the same week. However, the number of active users declined to around 374 by the week of March 20 before slightly recovering to 480 by the end of the quarter.
Land of Empires: Immortal by Nuverse showed a notable spike in weekly revenue, peaking at $2.4K in the week of January 9. Downloads remained relatively low throughout the quarter, with a maximum of 22 downloads in the week of January 23. Active users saw a brief increase, peaking at 30 in the same week, but later dropped to zero towards the end of the quarter.
Merge County® from Microfun Limited had consistent weekly revenue with minor fluctuations, peaking at $861 in the week of January 9. Downloads were minimal, with only a few instances of downloads recorded, reaching a maximum of 2 in the week of February 27. No active user data was available for this game during the quarter.
Smurfs' Village by Garden City Games saw a significant increase in weekly revenue, peaking at $781 in the week of March 6. Weekly downloads showed a similar trend, peaking at 108 in the final week of March. Active users remained relatively stable throughout the quarter, peaking at 585 in the week of January 23.
The Simpsons™: Tapped Out from Electronic Arts had a steady increase in weekly revenue, reaching $411 in the week of February 20. Downloads were minimal, with a highest of 5 downloads in the week of January 2. Active users remained stable with a slight decline, starting at 31 in late December and ending at 24 by the end of March.
For more detailed insights and data, visit Sensor Tower.